Raytracing With C++
This is a Raytracing side project that created using the Raytracing In One Weekend series of tutorials. The ray-tracer is not real time...
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I am a graduated BSc Games Programming undergraduate at London Metropolitan University.
I have been a fan of video games since childhood and I have been interested in programming since high school. For my future, I have decided to combine my hobby of video games & my interest in programming to aim to become a games programmer.